
The Bernard&Anne Spitzer
School of Architecture
SSA Robotics Lab
Yorick
Krystal Hernandez
For this drawing project, I was inspired by depth, and how depth in drawing and painting have had many ways of trying to being achieved over time. A few examples include the use of one point and two-point perspective to achieve depth in a drawing, atmospheric perspective to achieve depth in a painting, and even line weights in technical drawing. This inspired me, so I thought, how can I achieve depth by drawing with a robot?


I thought maybe, since the robot has range in all axis, I should leverage this quality about my drawing instrument. I decided to be literal about depth, and actually send the tool deeper into the drawing plane and farther out of it at select points of the drawing.
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A 3D model of a human skull was used as my case study because it is a form that has extremes with its peaks and valleys. Additionally, it is a form that is distinguishable, therefore it allows us to make sense of the abstracted stroke pattern.





